Introduction to Aether Rifts
Aether Rifts are a PvPvE arena where you’ll need to face a range of creatures and possibly other players in the battle for a Rift Chest.
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Combat differences in the Rifts
- Fights are equalized in :character:Character stats and :skill-tree:Skill Points
- :ravencards:Ravencards are equalized
- Trinkets and Accessories aren’t active
- Passive bonus from your Equipment and Gear is active
- Warforge bonuses aren’t active
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The basics
- Rifts can be challenged solo or in duos. Each team starts from one end of the arena and battles their way to the middle.


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There is a chance another player (or duo) will enter the same rift as you. If that’s the case, you will have to fight each other for the rewards
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You will face various creatures to get to the center of the arena

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Dying on a rift will immediately take you back to the safe zone and not grant any rewards
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At the center, you will need to face the Aether Rift Boss

- If you’re successful in beating the Rift, you may choose collecting your reward or going to another rift
- A full Aether Rift cycle has three Rifts, each increasing in difficulty and rewards
Getting Aether Rift charges
- Finishing Aether Stones grants 100% chance of dropping an Aether Rift charge. However, finishing Aether Stones in sequence will reduce that chance (The drop rate for Aether Stones resets at random times)
- Completing :adventure-icon-black: Adventurer’s Board quests (each task will grant you one charge)
Aether Stones



Aether Stones are found in random spots all over the world. Interacting with them will cause a horde of mobs native to that area to come in waves to try and kill you
When you find an Aether Stone:
- :f-key: Interact with it to activate the hordes